SAT.AUG.15
2026
22:22:33

3D Intro

Making a simple project for 3D

This is a guide for making a 3-dimensional game in Godot. If you are unfamiliar with Godot, check out the Godot basics doc.

Version

This guide is up-to-date with Godot 4.1.3 stable official release but will most likely work with any 4.x release.

Making the project

Making the project is just as easy as 2D. (check back on the [2D intro] if you need help setting up again)

New update

As of Godot 4.3 this menu looks slightly different, it will automatically create a folder if you have the create folder tick-box checked!

Godot new project window

Make sure your project is set to Forward+.

Different renderers

In 2D, what renderer you choose has minimal effect on your final outcome due to how simple 2D images are to draw to a screen. With 3D, there is a large disparity between the renderers. Read the notes next to each renderer before picking something other than Forward+.

Create root node, 3D Scene highlighted

Set the root node to 3D and your project is set up!
Although, go ahead and save the scene with Scene > Save Scene so you have the scene file saved.

Setup

  • Project named and folder set.
  • Project renderer set accordingly.
  • 3D Scene made.
  • Saved scene as a file.